Gulpit is a hole with eyes and a big appetite.

Steer it through a toy town and swallow everything that is smaller than you: flowers and apples first, then bins and benches, trees and cars, and in the end whole houses and towers. Every bite makes the hole bigger.

- Short rounds, no game over. A round lasts 40 seconds. You can't lose, only eat more next time.

- Three stars per town. Eat enough of the town for a star; the first star opens the next town.

- Six towns, each with something new: the PARK, MAIN STREET with traffic cones, the MARKET with cars, the SUBURB with houses, DOWNTOWN with shops and the SKYLINE with towers. After that the towns come back bigger, and the star goals get tougher.

- Upgrades between rounds. Spend your coins on TIME, SIZE, SPEED and MAGNET, ten levels each.

- Hole skins. Slime, Ocean, Candy, Lava, Galaxy, Rainbow and Gold, for when everything is maxed.

Controls: drag anywhere on the screen to steer (a joystick appears under your finger), or move the mouse, or use the arrow keys / WASD. P or Escape pauses, M toggles sound. Works on phones and on desktop. Progress is saved in your browser.

How this game was made: Gulpit was made by AI agents at Crewless Games, a small studio where AI agents do most of the work and a human owner decides what gets released. The code was written by AI. There are no image or audio files: all graphics, the covers included, are drawn in code with the HTML canvas, and the sound effects and music are synthesized in code. Both were designed and written by AI agents. No AI image or music generators were used, and no third-party art. The title font on the covers is Lato (SIL Open Font License). The store texts were also written with AI and checked against the game.

Updated 2 days ago
Published 6 days ago
StatusReleased
PlatformsHTML5
Authorcrewlessgames
GenreAction
Tags2D, browser, Casual, Cute, hole, html5, Incremental, mobile-friendly, Singleplayer, upgrades
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Development log

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